Category: Warhammer 40


Kill Team uses the standard 40k rules but with some variations and restrictions on what you can take

Teams are just 200 points, with limited units that can be taken, but the rules allow for personalisation with skills – the idea being you create an elite special forces team to complete a series of fluffy missions

We used these rules for our trial run – Kill_Team (1)

Our biggest learning point; don’t booze BEFORE a gaming day (during is fine… encouraged even… but never before)

We played a series of games all of which were great fun! There were some surprises at how effective/ineffective some units were in this environment – the Taurox for example was phenomenal (a bit too overpowered, almost guaranteeing on killing whatever it targets), yet combat troops (including Genestealers!) all seemed to struggle in hand to hand

The lads are hooked and we’ll be playing this again – in fact, it’s got us all looking at starting new 200 points collections of different armies… which I’m sure can only end well, right??

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team 2

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team1

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The Kill Team

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Space Hulk Deathwing – the painting

With a deep breath and clenched cheeks, I began converting the beautiful Blood Angel Terminators from the new Space Hulk boxed set into Dark Angel Deathwing and posted progress pics on this very blog 

Thankfully, I’m pretty pleased with the results – a testament to the quality of GW’s kits that they can so easily and seamlessly be converted

After a lick of paint, they join the Deathwing

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The Deathwing weigh in

Ever wonder what 1.2kg of Deathwing looks like?

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Your army is fully painted

It’s beautifully honed and the roster adds up perfectly to 1000 points

Your scenery is fully painted and you’ve got a matching battle mat

You’ve even gone so far as to develop a cool scenario and your opponent is on board

It’s the stuff dreams are made of

So when you get an absolute drubbing, thankfully, it doesn’t sting as much!

In this battle, 1000 points of Storm Troopers took on 1000 points of Raven Guard…and were taken apart

Still a fantastic battle that looked great. My favourite moment was when a Raven Guard Assault Squad charged a Taurox and blew it up with their Hammer of Wrath attacks! And we had to laugh when I immobilized (and destroyed) another Taurox trying to turbo boost towards an objective right at the end (and that’s after its re-roll!)

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Three men walk into a bar

Three men walk into a bar; a Englishman, a Serbian and an idiot

They’re 40k players; Black Templars, Tyranids and Deathwing, respectively

After several beers, the conversation naturally drifts towards hobby. Spurring each other on, their plans become increasingly grandiose

“Oh man, wouldn’t it be cool to recreate a battle like the Tyranid invasion of Macgragge? ‘Nids vs Terminators. Back-to-back fighting until they die to a man!”

“Well… I have a LOT of Tyranids. Somewhere between ‘bucket loads’ and ‘zounds’. How many Terminators do you two actually have between you?”

*both Imperial players mentally tot up their collections*

“100”

And with that, the battle was set

100 Terminators. An entire First Company. An alliance of Deathwing and Black Templars. Deployed in the centre of the field against an endless Tyranid horde until all the Terminators are dead. We kept a tally of Kill Points (whole squads) to determine the ‘winner’

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Painting update

So, I’ve not posted anything on the blog since I put up my test colour scheme for my Vampire Counts Ghouls. It’s safe to say that there’s been a lot more activity since then, especially with my new 40K Iron Warriors project!

The look and feel that I’ve been aiming for with these guys is very grimy, battered, and old. It all started off with this Imperial Knight.

Things quickly moved on from there, with a Rhino and my first Marine getting paintjobs.

Terminators weren’t far behind…

…and this past week has been a busy one as well, with a Hellbrute, Maulerfiend, and Decimator all getting worked on!

Next up I’ll be working on some characters, and then moving onto some Raptors!

@tricky_ricardo