Category: Battle for Sophia


The winner of the Battle for Sophia is…

… Sophia, of course. With all the amazing hardwork, support and donations we, the Innsmouth Gaming Club, were able to pay the lions share of her new Chariot (Trike). This custom built ride, will give her hours of fun, independence and vital physio all at the same time.

Thanks everyone!

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The story continues…

Eight members of the Innsmouth Gaming club took part in a 48-hour non-stop endurance marathon game of Warhammer Fantasy for charity, dubbed ‘The Battle for Sophia.’ Raising over £800 for Sophia’s Stepping Stones to fund an operation for a young Oxfordshire resident with Cerebral Palsy, the event saw many heroic and glorious moments. In a classic ‘Good vs. Evil’ match-up, Lizardmen and High Elves recruited the help of Ogre mercenary Pirates to save an ancient jungle temple from the forces of Chaos; Warriors, Daemons, Skaven and Beastmen. Now headed for a tournament in Bath on 16 November run by Pigmar Wargaming Club, our story picks-up from the field of victory in the aftermath of the Battle for Sophia…

Captain Gorehook, leader of the Axewound Pirates stood atop the hacked-up body of the Exalted Greater Daemon of Khorne he’d slain in personal combat. Now, he had the unenviable task of retrieving his sabre from the beasts nether regions; upon making the declaration of where he’d shove his blade to goad the creature to fight him, he failed to think of the consequences should he make good on his vow. Luckily, he was the boss and had minions for this sort of thing.

The temple had been saved from the forces of Chaos and Gorehook would be handsomely rewarded. Swooping low on his Dragon, Sunstorm, the High Elf General guided his steed to land beside the Ogre mercenary Captain. Prince Caleo, still bloodied and breathing heavy from vanquishing the Thunderlizard looked the Ogre in the eye and gave him a satisfied nod.

“You fought well, good Captain,” Caleo called out, over the flap of Sunstorm’s settling wings.

“For a pointy-ear, you didn’t do so badly yourself. Me and the lads had bets that thing would have stomped you dead. Not bad,” admitted Gorehook, touching his namesake to his Tricorn in a lazy salute.

“Before we part ways good Captain, I have one more mission for you… should you have the guts for it of course…” Caleo taunted. At this point, one of Gorehook’s Ironguts waddled over, a little green in the face after retrieving his Captain’s blade and, still covered in filth, threw it over. Catching it deftly, Gorehook gave it a sniff and let out a surprised, satisfied hum.

“Plenty of guts to go around, Elf Prince. What’s the job and what’s the bounty?”

Prince Caleo went on to explain how the magical energies around the Battle of Sophia had been the cause that drew-in so many monsters and that now the magic was dissipating, the monsters would scatter, potentially attacking isolated and defenceless villages in the area at random as they fled to their homelands. The Old World City of Bath was one of the larger settlements along the monster’s retreat corridor and would certainly attract more than a few beasts in search of a good meal. Prince Caleo could not allow this to happen and so Captain Gorehook and his Axewound Pirates were to accompany Prince Caleo’s younger brother, a Wizard by the name of Dragonheart specialising in the Lore of Beasts to stop them. Leading a strike force of Elven cavalry they’d follow the monsters south towards the City of Bath where their combined force would capture or slay as many monsters as possible before they could wreak any serious havoc. As to the bounty, Caleo ventured that the Ogre had never sampled the flame-grilled taste of an Arcane Phoenix, and that this was precisely one of the beasts his brother was tracking.

Amazing Event – raffle draw news update

We had an amazing event which so far has got over £700 pounds of donations. So thank you very much to everyone that gave.

I’ll be doing a full game report in a few days, but the most important update is, we are leaving the donations open until NEXT Monday 4th November, before doing the draw.

This is because we’ve had a couple of requests from people that want to wait until payday.

Thanks again.

The lizardmen army in detail

Wave1 – Rocks and darts
Total Roster Cost: 295

Terradon Riders (3#, 115 pts)
2 Terradon Rider, 70 pts = 2 * 35
1 Sky Leader, 45 pts

Chameleon Skinks (5#, 65 pts)
5 Chameleon Skinks, 65 pts = 5 * 13

Terradon Riders (3#, 115 pts)
2 Terradon Rider, 70 pts = 2 * 35
1 Sky Leader, 45 pts

Wave2 – Death from above…
Total Roster Cost: 389

Ripperdactyl Rider (3#, 130 pts)
2 Ripperdactyl Rider, 80 pts = 2 * 40
1 Ripperdactyl Brave, 50 pts

Ripperdactyl Rider (3#, 130 pts)
2 Ripperdactyl Rider, 80 pts = 2 * 40
1 Ripperdactyl Brave, 50 pts

Skink Chief (1#, 129 pts)
1 Skink Chief, 44 pts = (base cost 40 + Lustrian Javelin 2 + Shield 2)
1 Terradon, 35 pts
1 Biting Blade, 10 pts
1 Armour of Fortune, 35 pts
1 Potion of Foolhardiness, 5 pts

Wave 3 Mazdamundi leads the way
Total Roster Cost: 1000

Saurus Warriors (25#, 305 pts)
24 Saurus Warriors, 284 pts = 24 * 11 (base cost 11) + Musician Mus 10 + Standard Bearer Std 10
1 Spawn Leader, 21 pts

Skink Priest (1#, 65 pts)
1 Skink Priest, 65 pts

Skink Priest (1#, 65 pts)
1 Skink Priest, 65 pts

Salamander (4#, 80 pts)
1 Salamander Hunting Pack, 80 pts

Salamander (4#, 80 pts)
1 Salamander Hunting Pack, 80 pts

Bastiladon (1#, 150 pts)
1 Bastiladon, 150 pts
1 Solar Engine, 0 pts

Saurus Scar-Veteran (1#, 120 pts)
1 Saurus Scar-Veteran, 110 pts = (base cost 80 + Cold One 20 + Light Armour 6 + Shield 4)
1 Biting Blade, 10 pts

Skink Skirmishers (10#, 70 pts)
10 Skink Skirmishers, 70 pts = 10 * 7

Chameleon Skinks (5#, 65 pts)
5 Chameleon Skinks, 65 pts = 5 * 13

Wave5 – monsters from the deeper jungle
Total Roster Cost: 695

Dread Saurian 450
Shadow of Huanchi 25
Golden Shroud 35

Coatl (cockatrice) 175
Poison claws 10

Wave5 – the ground shakes
Total Roster Cost: 1997

Skink Skirmishers (10#, 70 pts)
10 Skink Skirmishers, 70 pts = 10 * 7

Saurus Warriors (24#, 294 pts)
23 Saurus Warriors, 273 pts = 23 * 11 (base cost 11) + Musician Mus 10 + Standard Bearer Std 10
1 Spawn Leader, 21 pts

Saurus Warriors (24#, 294 pts)
23 Saurus Warriors, 273 pts = 23 * 11 (base cost 11) + Musician Mus 10 + Standard Bearer Std 10
1 Spawn Leader, 21 pts

Saurus Scar-Veteran (1#, 160 pts)
1 Saurus Scar-Veteran, 110 pts = (base cost 80 + Cold One 20 + Light Armour 6 + Shield 4)
1 Piranha Blade, 50 pts

Stegadon (1#, 235 pts)
1 Stegadon, 235 pts = (base cost 215 + Sharpened Horns 20)

Cold One Riders (9#, 300 pts)
8 Cold One Riders, 260 pts = 8 * 30 (base cost 30) + Musician Mus 10 + Standard Bearer Std 10
1 Pack Leader, 40 pts

Skink Chief (1#, 49 pts)
1 Skink Chief, 44 pts = (base cost 40 + Lustrian Javelin 2 + Light Armour 2)
1 Enchanted Shield, 5 pts

Ancient Stegadon (1#, 250 pts)
1 Ancient Stegadon, 250 pts = (base cost 230 + Sharpened Horns 20)

Tetto’eko (1#, 185 pts)
1 Tetto’eko, 185 pts

Salamander (4#, 80 pts)
1 Salamander Hunting Pack, 80 pts

Salamander (4#, 80 pts)
1 Salamander Hunting Pack, 80 pts

Skaven army on the move!

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Lustria Terrain Test Setup Video

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The team kit is here, blue for the good guys and red for the evil ones…

pathGet your chance to win this series in the raffle – here.

Checkout Gav’s blog here.

http://mechanicalhamster.wordpress.com/2013/10/21/battle-for-sophia/

Thanks Gav for the amazing support!